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I have worked in the games industry (graphics, performance, level editors, special effects, physics), on seismic exploration processing (beowulf-like clusters), and in the financial industry (C++, Python, linux process management). I'm particularly interested in performance optimization (temporal and spatial), and fractals.

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  • Spring, TX
  • Member for 8 years, 5 months
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  • Last seen Jan 19 at 5:12

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